Skip to content

Review of related literature about online games addiction pdf



 

Review of related literature about online games addiction pdf. 0% males, 5. 73 Each of these will be addressed in turn. hours Given these potential concerns, a literature review was undertaken in order (i) to present the classification basis of online gaming addiction using official mental disorder frameworks, (ii) to identify empirical studies that assess online gaming addiction in children and adolescents, and (iii) to present and evaluate the findings against the It is shown that problematic online gaming behavior has a strong negative correlation with various subjective health outcomes and early relevant prevention for adolescents from the IGD is the appropriate use of the internet/ gadgets as the only option to avoid or to reduce the symptoms of internet addiction and online games. The increasing numbers of online gamers show that this addiction is related to the technology. Online gaming addiction refers to a persistent and recurrent use of internet to engage in games leading to significant impairment or distress in a person's life. In this study, 37 respondents (6. , 2012). 1 Problem and Review of Related Literature Despite that there are more than 2. These include general literature reviews of vide o game addiction [1-5], reviews of online (as opposed to offline) gaming addiction [6-8], reviews of the main (methodological issues in studying video game addiction [9,10], reviews of structural characteristics and There are six points will be discussed in Literature Review in which online game addiction, and Internet addiction were also found to be related to social anxiety among adults (Griffiths, 2005 Related Literature About Online Games. 107238. Abstract. According to the research conducted by Zhang (2007) and Zhuo (2007) on online game addiction, the physical symptoms of Internet and online game addiction were were cervical spondylosis, neurasthenia and insomnia. Methods: Given these potential concerns, a literature review was undertaken in order (i) to present the classification basis of online gaming addiction using offi- Jan 16, 2024 · Effects of Online Games in Academic Performance among Senior High School in Mount Carmel School of Maria Aurora, Inc. 3. g. 05%, which means that there are about At least 60 million people worldwide suffer from gaming disorders [6]. Meanwhile, parents’ opposition to online games can also be observed Jul 13, 2023 · Results (1) Chinese college students’ online game addiction negatively affected their behavioral, emotional, and cognitive engagement (the three dimensions of learning engagement); (2 Mar 8, 2023 · Abstract. This paper aims to give a review of this research. 0242; p=0. Acland themtolimitthenumberofgamestheycanplay. This gave the author Aug 9, 2019 · the sample based on the addiction extent shows that 41 or 6,6% of students use internet for 7-. Feb 11, 2021 · and are prone to violence when video games can be played in gadgets. Digital devices play a significant role in the learning and living of children and adolescents, whose overuse or addiction has become a global concern. Research suggests that a minority of Internet game players experience symptoms traditionally associated with substance-related addictions, including mood modification, tolerance and salience. com, 2020) and an expected Nov 14, 2013 · Gaming addiction: context. Moreover, it has been posited that meaning and responsibility in life are at the center of life from an existential point of view. Because the current scientific knowledge of Internet gaming The activity of play has been ever present in human history and the Internet has emerged as a playground increasingly populated by gamers. Nov 30, 2020 · Over the past two decades, research into Internet Gaming Disorder (IGD) has markedly increased due to worldwide spread of online videogames. With the current pandemic, media reports suggest that the greater access of online devices among children and young adults has intensified online gaming addiction. BACKGROUND AND AIMS Research suggests that excessive online gaming may lead to symptoms commonly experienced by substance addicts. This chapter is a discussion of the literatures and the result of other related researches to which the present study is related or has some bearing or similarity. Introduction "Review of related Literature" is mostly known as the second chapter in almost every empirical thesis. (2016). One of the major motives for engaging in online gaming is seeking sensation (Hu et Feb 7, 2023 · The purpose of this paper is to investigate smartphone addiction with an analysis of its causes, impacts, and therapies through a literature review. Objective: This study aims to systematically map the existing literature of factors related to Internet and game addiction in adolescents. 2010). Mar 6, 2018 · The scoping study review included articles that were empirical studies related to digital games as a strategy for increasing learning and could be used to answer the research questions. of basic drives, 2) withdrawal , including feelings of anger, tension, and/. Excessive gaming among adolescents has Following the goals of this review, the analysis aimed to identify the key positive or well-being outcomes of playing MMORPGs. 1924 - 0. . Jul 10, 2017 · The focus of higher education institutions is the preparation of future professionals. Abstract: Introduction: The World Health Organization (WHO) in 2019 LITERATURE REVIEW In this paper, we will discuss the problem of computer game addiction, one of the most addictive games, and ways to prevent or stop addiction. The aim of this study was to determine the differences between girls and boys as well as between adolescents living in urban vs. This literature review was commissioned jointly by a school board’s [redacted] Parent Involvement Committee (PIC), in partnership with a local health authority [redacted], and a university’s Faculty of Education [redacted] to explore the existing literature related to the effects of screen time exposure on youth health. Addictions to interactive technologies such as online game have been called ‘technological addictions’ (Griffiths, 1995, 1996). INTRODUCTION 1. University of Ghana University of Ghana Ho Technical Jan 5, 2022 · Purpose of Review The present study aimed to review the literature concerning the relationship between problematic online gaming (POG) and social anxiety, taking into account the variables implicated in this relationship. This study aimed to | Find, read and PMID: 35104738. For the purpose of this study, we included these recommendations regarding Internet addiction prevention in the analysis. This happen because technology advance day by day. Online games have been criticized for many reasons, one being the possibility of causing game addiction, so that players become completely absorbed in game-play and continue to play games even though they might feel exhausted (Rau, Peng, & Yang Nov 1, 2023 · 2. Directions. Jun 30, 2021 · Introduction. addbeh. Mar 28, 2021 · Many researchers are studying related to social media's effects on the different walks and aspects of life. Discover the world's research 25+ million members In 2021, the global prevalence was found to be 3. Conclusion: Depression, as associated with online game addiction, is a serious threat that needs to be addressed. “Excessive use, often associated with a loss of sense of time or a neglect. , 2011; Kuss and Griffiths, 2012; Wei et al. After an extensive Apr 24, 2020 · Addiction. Research on gaming addiction has paid little attention to the context of online gaming. Aug 1, 2019 · These online games can be accessed through a variety of means, such as through PC gaming (gaming via laptop or home personal computer), console gaming (dedicated gaming equipment such as PlayStation and Xbox consoles), and mobile gaming (via Android or Apple apps on smartphones or tablets). Uploaded by: Gary Campus Medina. 7% The main goal of this paper is to depict the factors that have an impact on consumers' online purchase intentions through an in-depth analysis of the relevant literature. Han, Lyoo & Compared regional gray 20 patients with online game addiction Young’s Internet POGA had higher impulsiveness, perseverative Renshaw [40] matter volumes in patients 17 pro-gamers Addiction Scale errors, volume in left thalamus gray matter, with online game addiction 18 healthy male controls [67] decreased gray matter volume in Aug 8, 2020 · The findings of this review showed how excessive usage of social media could be detrimental to nursing students' academic performance and mental well-being, including issues related to Definition of Terms Gamer. constant and obsessive use of the Internet to play online games. The PRISMA flow diagram of the selection process. Fikom students are addicted to mobile legend, indicated by playing game from night enced by substance addicts. An extensive search for literature was conducted using the Jun 1, 2022 · This research offers a systematic review of OGA among children and young adults. Jun 28, 2012 · In the past decade, research has accumulated suggesting that excessive Internet use can lead to the development of a behavioral addiction. W. The clinical cut-off estimate showed that the score of 14 to 21 may indicate mild online game addiction, and the score of 22 and above may indicate online game addiction. With the addition of Internet Gaming Disorder (IGD) in the 5th edition of the Diagnostic and Statistical Manual for Mental Health Disorders (DSM-5; American Psychiatric Association, 2013) as a condition requiring further study, followed by the Aug 1, 2014 · First, men and women adoption rates differ. A longitudinal study found that Internet game addition/depression severity at an earlier time positively predicted the depression/Internet game addition severity at a later time, which indicated that a possible bidirectional relationship existed between online gamers' depression symptoms and addiction. A draft scale that included 69 items was used for assessing its validity and reliability. Chapter 2 REVIEW OF RELATED LITERATURE Online Games/ Video Games Playing video games is often associated in our society with Mar 29, 2012 · Empirical evidence indicates that for some adolescents, gaming addiction exists and that as the addiction develops, online gaming addicts spend increasing amounts of time preparing for, organizing, and actually gaming. Mar 4, 2020 · The aim of this review is to provide an insight into current perspectives on Internet gaming addiction using a holistic approach, taking into consideration the mass appeal of online games, the Apr 3, 2016 · Advertisement. The study aims at profiling and identifying the extent of social media addiction of The aim of this study is to investigate high school students’ online game addiction with respect to gender. Cervical spondylosis is a spinal injury caused by having the same sitting position for hours while playing games. or depression when the Summary. , the general motivators of human actions) are significant predictors of online gaming addiction. Due to the high level of accessibility, immersive Jun 1, 2015 · Research into online social network site (SNS) addiction (i. Further analysis is needed to get a convincing conclusion regarding the impact of online game addiction on adolescent mental health using a systematic review and meta-analysis. Game Addiction. 7% males, 5. The sample which was selected through the criterion sampling method, consists of 81 female (61. 2. PDF | The excessive use of online games can disturb the psychological, physiological, and behavioral balance of adolescents. This study aims to determine: (1) online game addiction of junior high school students in Kediri City, (2) junior high school students' learning achievement, (3) and the relationship between online game addiction and learning achievement. plus hours, 65 or 9,4% for 5-6 hours, 199 or 28,9% for 3-4 hours, and 237 or 34,4% for 1-2. The“in-game” deviceisa buttonthatappearsbetweengames,thatallowsplayerstoplayonlyonemore different aspects of the topic. If you are author or own the copyright of this book, please report to us by using this DMCA report form. As such, this study was realized to address the problem. 1 Excerpt. Research methodology is case study, this research uses qualitative approach. It highlights the key areas of The associations between these variables provide greater understanding and knowledge concerning online gaming addiction and provide additional insight into the significant causes that underlie playing games online (which may be potential factors in the acquisition, development, and maintenance of online gaming addiction among adolescents). Internet addiction (IA) is an increasingly prevalent clinical entity in adolescents and young adults, but can affect people of all ages. Figure 1. Escapism and avoidance coping strategies have been studied extensively and conceptualized as motives to play. fForeign Related Studies Social Networking nowadays was a huge influence among the internet system. Although not formally recognized as a diagnosis, SNS addiction shares many similarities with those of other addictions, including tolerance, withdrawal, conflict, salience, relapse, and mood Feb 24, 2023 · Online game addiction, as one of the most serious behavioral addictions (Lopez-Fernandez, 2018), could cause a series of physical and mental problems, such as poor sleep, depression, anxiety, or even death (Ferguson et al. Thus, we will identify the gaps in online video game addiction literature and exhibit the contributions that IS can make. Dec 17, 2020 · Fifty-three out of 300 respondents (12. However, a few studies have now shed some light on the embedding of Internet gaming addiction in the context of the individual, 71 the game and gaming environment, 6, 72 and the broader framework of culture. Addiction to internet games. Online gaming addiction is a topic of increasing research interest. 2011). The articles had to be published in peer-reviewed journals, indexed, and written in the English language. The “Online Game Addiction Scale” which was developed by Kaya and Jul 31, 2004 · This review is intended as a timely introduction to current thinking about the role of computer games in supporting children’s learning inside and out of school. 5 billion video gamers worldwide where 912 million are from Asia Pacific (The European Mobile Game Market, 2016, as cited in WePC. 3. Because the current scientific knowledge of Internet gaming Jan 1, 2012 · Results: Empirical evidence comprising 30 studies indicates that for some adolescents, gaming addiction exists and that as the addiction develops, online gaming addicts spend increasing amounts of Apr 25, 2018 · Methods: Three hundred and twenty-seven secondary school students (92% males and 8% females) participated in this study. , excessive and compulsive online social networking) has expanded over the last years. Key Words: Video game addiction; Internet gaming disorder; personality; motivation; flow 1. The research population consisted of elementary students from Aceh, with a sample size of 55 pupils. April 2017 · Turkish Online Journal of Distance Education. Due to excessive use of computer games there is effect in their personal traits like anxiety, sensation seeking, neuroticism, and aggression which are the symptoms that a person is under the development of gaming addiction (Mehroof, M et al. A growing research base has demonstrated a strong association Sep 27, 2022 · The most common symptoms of online gaming addiction are unpleasant feelings when there is no access to the Internet (emptiness and depression), excessive investment of time spent on playing online games, and the refusal to admit a problem (Monacis et al. Consequently, comparable studies/results were grouped together categorizing the data into themes (and subthemes) that drew on the six well-being themes identified by Linton et al. Brain is also affected in computer addiction; regions of the brain associated with cravings in Jun 15, 2020 · This paper attempt to systematically review all the relevant literature with the aim of filling the gap by examining social media impact on mental health, which is sedentary behavior, which, if in excess, raises the risk of health problems [7,9,12]. 0121; 95% CI-8. Foreign Literature I. Basic psychological needs (i. Since games are particularly appealing to children and adolescents, these individuals may be more at risk than other groups of developing gaming addiction. History of Online Gaming According to Aradhana Gupta, online games really blossomed after the year 1995 when the restrictions imparted by the NFSNET (National Science Foundation Network) were removed. Aim. This research provides a significant basis for future work in this area. Literature Related to Cyber Addiction in Malaysia . This study is important because it provides information on the extent of the focus of peer Mar 16, 2011 · The activity of play has been ever present in human history and the Internet has emerged as a playground increasingly populated by gamers. Boateng Richard Makafui Nyamadi Immaculate Asamenu. e. Expand. txt) or read online for free. 2 %), total 131 high school students. Nov 4, 2014 · Abstract. 7392 papers were identified on positive impacts of games on users over 14 years. Apr 22, 2021 · The advancement of technology has enabled powerful microprocessors to render high-quality graphics for computer gaming. -Because addictive behaviors typically result from violated homeostasis of the impulsive (amygdala-striatal) and inhibitory (prefrontal cortex) brain systems, this study examined whether these systems sub-serve a specific case of technology-related addiction, namely Facebook "addiction. Indisputably, studies indicate that more men play online games than women (Becerra et al. October 2019. The reasons and motivations for playing greatly contribute to its popularity. The exploratory factor analysis was used for assessing construct validity, and Cronbach’s alpha coefficient, Spearman–Brown split Dec 17, 2020 · When multiple regression analysis was computed, depression was found to be a predictor of online game addiction (Coefficient=0. DOI: 10. This will also present the synthesis of the art, theoretical and conceptual framework to fully understand the research to be done and lastly the Sep 1, 2012 · Highlights Largest review of computer games & serious games literature that we are aware of. 1016/j. This entry examines the contemporary research literature by analyzing (1) the prevalence Background: Understanding factors influencing Internet and game addiction in children and adolescents is very important to prevent negative consequences; however, the existing factors in the literature remain inconclusive. Objective: This study aims to systematically map the existing literature of factors related to Internet and game addiction Dec 1, 2020 · The levels of online gaming addiction and mental health among IIUM students were found to be significantly low. The impact of COVID-19 on gaming disorder was examined in two aspects: whether game usage time increased and whether game addiction (e. Given these potential concerns, a literature review was undertaken in order (i) to present the classification basis of online gaming addiction using official mental disorder frameworks, (ii) to identify empirical studies that assess online gaming addiction in children and adolescents, and (iii) to present and evaluate the findings against the 322 DanielJ. docx), PDF File (. Therefore, a Online Game - is any game that is played online, based online, or has a majority of its content/gameplay online. " Using a go/no-go paradigm in functional MRI settings, the study examined how these brain Jan 12, 2022 · Nevertheless, despite their potential to improve cognitive functioning, they are still studied rarely as a tool for digital game-based learning. Despite being intended for leisure purposes, several components of the games alongside the gamer’s environmental factors have resulted in digital addiction (DA) towards computer games such as massively multiplayer online games (MMOG). , 2017). Methods Apr 22, 2021 · playing on the computer as games evolve—and the addiction towards computer games has negative behavioral impacts on the time management, psychology , and social culture of the players. rural areas in regard to prevalence of playing online games, the amount of time devoted to playing games, the severity of symptoms of online gaming addiction, and The popularity of online games has fuelled controversial discussion on the effects of game- play. doc / . But it is the very first step to know, to explore and to understand Create a public or mid-public profile within the bounded system. 8 %) female, and 50 male (38. This study assessed the gaming profile The addict suffers from a psychological component to the addiction. IA can lead to dysfunction in social, academic Now a day more and more people are starting to use the internet at the same time online game have become more extremely popular among the young of our generation thus leading to the proliferation of online game addiction on global plot form (lova state university 2011) according to the new research, online game has become the most addictive In particular, the following review of online video game addiction will show that IS scholars have conducted limited research in this important domain and have the potential to provide a rich and complementary perspective. 7% females) had high level of online game addiction as reflected in their high VAT scores. An online gaming addiction is not that far from drug addiction. is a person who plays any kind of game, particularly online games. 9 CHAPTER 2 REVIEW OF RELATED LITERATURE AND STUDIES This chapter presents the related literature and studies after the thorough and in-depth search done by the researchers. The framework Sep 1, 2021 · The study of online game addiction, sleeping disorders, depression for undergraduate students Journal of Management Information and Decision Sciences Volume 24, Special Issue 1, 2021 5 1532 - 5806 Background: Understanding factors influencing Internet and game addiction in children and adolescents is very important to prevent negative consequences; however, the existing factors in the literature remain inconclusive. 3 percent of the Malaysian population considered internet users in 2017 compared to 80 percent in 2016 (SKMM, 2017). Nov 22, 2012 · Abstract. PDF. To better understand video gaming practices’ value in the classroom, this article provides a systematic review of literature on the effect of entertainment video games on academic learning. Internet usage in Malaysia has increased dramatically lately with 89. Overall, the result shows that Indonesian Online Game Addiction Questionnaire has sufficient psychometric property for research use, as well as limited clinical application. 05). Online gaming allows a person to escape the real world and change the perception of self-worth (Rooij, Online video game addiction: identification of addicted, 2010). Review of related literature is divided in 4 parts; foreign literature, local literature, foreign studies and local studies. Methods: A scoping review was Oct 6, 2019 · Abstract. Lower than Dec 1, 2016 · The remaining texts were reviews or theoretical papers, again with general recommendations for the prevention of Internet addiction. Download. 2008; Hainey et al. literature Mar 1, 2012 · Empirical evidence comprising 30 studies indicates that for some adolescents, gaming addiction exists and that as the addiction develops, online gaming addicts spend increasing amounts of time Jan 13, 2022 · Furthermore, recent literature review studies have focused on analyzing addiction to video games by children and adults [17], and the lack of more in-depth studies to obtain a balance between pros Dec 15, 2012 · The purpose of this paper is twofold. Jan 10, 2023 · Individuals whose basic needs are naturally satisfied are much less dependent on their environment and more autonomous. Internet addiction has been considered as a serious threat to mental health and the excessive use of the Internet has been linked to a variety of negative psychosocial consequences. Journal homepage Mobile Legend addiction. Dependence on the Internet and online games is a growing problem worldwide. This review included studies published between 2010 and 2020 that were indexed in major databases with the following keywords: Internet gaming, disorder, addiction Introduction. , and Kwan (2006) shows similar results. Internet gaming is a popular activity enjoyed by people around the globe, and across ages and gender (Internet World Stats, 2020). They have used heterogeneous groups, however the numbers of boys are obvious much more than the female students. There are many reasons why people engage in online gaming. Technologies tend to innovate over time. Dec 1, 2023 · Last Updated: 01 Dec 2023. Apr 1, 2012 · Empirical studies to date that used neuroimaging techniques to shed light upon the emerging mental health problem of Internet and gaming addiction from a neuroscientific perspective are identified and shown to provide compelling evidence for the similarities between different types of addictions. Related Literature About Online Games - Free download as Word Doc (. Teenagers are the. The team adopted a method for guiding the literature review developed by Cooper (Citation 1988). pdf), Text File (. Since the early 2000s, there has been a significant increase in the number of empirical studies examining various aspects of problematic online gaming and online gaming addiction. ) New other list of connections and those made by others within the system. 2022. study looks at the impact of online game addiction on adolescent mental health, but the results of the research still do not show consistent results. FOREIGN REVIEW OF RELATED LITERATURE. A multidimensional approach has been developed to categorize games. Since games are particularly appealing to Apr 11, 2015 · Abstract. The second research which is written by Yip, F. Inclusion criteria. The aim of this review is to identify all empirical studies to date that The result of this paper shows that learning vocabulary games through online games are an effective way. ) Choose list of people who used SNS’s with whom they share connection. Each paper had to report on video games' obsessive or addictive use. Online games are criticized by educators because many students invest a lot of time, money, and energy into games, which seriously affects their academic studies, social interaction, and physical and mental health, and ultimately leads to the tragedy of online game addiction (Freeman, 2008; Kuss and Griffiths, 2012; Blinka and Mikuška, 2014 access education online. This document was uploaded by user and they confirmed that they have the permission to share it. One of the most significant changes to the gambling environment in the past 15 years has been the increased availability of Internet gambling, including mobile; Internet gambling is the fastest growing mode of gambling and is changing the way that gamblers engage with this activity. Second, men develop interest in Aug 1, 2022 · Changes in the prevalence of game addiction among children and adolescents during COVID-19. 347. Review of literature is related to interpersonal communication concept, game online and addiction behavior. Research finding is 1). , IGD) scores measured on a game addiction scale increased during COVID-19. The relationships between online gaming addiction and mental health components Jan 7, 2020 · Smartphone Addictions: A Review of Them es, Theories and Future Research. Feb 10, 2020 · The increasing number of students who are hooked on playing online mobile games (OMG) is alarming. To achieve this aim, innovative teaching methods are often deployed, including games and simulations, which form the subject of this paper. 129 papers reported empirical evidence about impacts on learning and engagement. This scoping review seeks to See Full PDFDownload PDF. 2. M. Bookmark. Massively Multiplayer Online Role- Playing Games Game addiction really started turning into a problem with the advent of Massively Multiplayer Online Role- Playing Games, or MMORPGs. Dec 30, 2019 · Abstract. First, we introduce a framework of analysis which is based on previous work on game design patterns for mobile games and on learning outcomes. deep immersion or engagement in playing online games that one cannot let a moment pass that they are not playing. As the field of digital games and simulations is ever maturing, this paper attempts to systematically review the literature relevant to games and simulation pedagogy in The study revealed that boys are more of a player compared to girls who often play games and those who play online games are around 11-12 years old have an average playing time 3-5 hours/day. Since online games are particularly appealing to children and young adults, these vulnerable individuals who are in their formative years of cognitive development (Klausmeier & Allen, 2014) maybe at greater risk than other groups of developing gaming addiction Jun 1, 2022 · Online gaming addiction refers to a persistent and recurrent use of internet to engage in games leading to significant impairment or distress in a person’s life. Gamer - is a person who plays a game or games, typically a participant in a computer or role-playing game. Internet Gaming Disorder. gj xs tl oh ti xo fv kl ll df